今天还是要讲一下关于二维码的知识,前几篇讲解中有讲到我使用的可以生成二维码的js是qrcode.js,然后结合Cordovad的插件$cordovaBarcodeScanner插件可以扫描二维码,这样就基本完成了简单的扫一扫功能。后来在项目进行,开始要调用后台数据和传参数到接口的时候发现qrcode.js它只能解析英文或者数字,并且只能解析一个字符串!
而我所需要的是将一个对象转化成二维码,然后在扫描的时候取出对象中的数据,显然qrcode.js不能实现,经过查找,找到另一个jquery.qrcode.min.js(支持中文转化二维码).
下面让我来介绍一下具体的步骤和代码实现吧!
一、这是我找到的jquery.qrcode.min.js(支持中文转化二维码)代码,需要引入到你的项目里去:
/** * Created by ncloud on 16/3/8. */ //jquery.qrcode.min.js (function (r) { r.fn.qrcode = function (h) { var s; function u(a) { this.mode = s; this.data = a } function o(a, c) { this.typeNumber = a; this.errorCorrectLevel = c; this.modules = null; this.moduleCount = 0; this.dataCache = null; this.dataList = [] } function q(a, c) { if (void 0 == a.length) throw Error(a.length + "/" + c); for (var d = 0; d < a.length && 0 == a[d]; ) d++; this.num = Array(a.length - d + c); for (var b = 0; b < a.length - d; b++) this.num[b] = a[b + d] } function p(a, c) { this.totalCount = a; this.dataCount = c } function t() { this.buffer = []; this.length = 0 } u.prototype = { getLength: function () { return this.data.length }, write: function (a) { for (var c = 0; c < this.data.length; c++) a.put(this.data.charCodeAt(c), 8) } }; o.prototype = { addData: function (a) { this.dataList.push(new u(a)); this.dataCache = null }, isDark: function (a, c) { if (0 > a || this.moduleCount <= a || 0 > c || this.moduleCount <= c) throw Error(a + "," + c); return this.modules[a][c] }, getModuleCount: function () { return this.moduleCount }, make: function () { if (1 > this.typeNumber) { for (var a = 1, a = 1; 40 > a; a++) { for (var c = p.getRSBlocks(a, this.errorCorrectLevel), d = new t, b = 0, e = 0; e < c.length; e++) b += c[e].dataCount; for (e = 0; e < this.dataList.length; e++) c = this.dataList[e], d.put(c.mode, 4), d.put(c.getLength(), j.getLengthInBits(c.mode, a)), c.write(d); if (d.getLengthInBits() <= 8 * b) break } this.typeNumber = a } this.makeImpl(!1, this.getBestMaskPattern()) }, makeImpl: function (a, c) { this.moduleCount = 4 * this.typeNumber + 17; this.modules = Array(this.moduleCount); for (var d = 0; d < this.moduleCount; d++) { this.modules[d] = Array(this.moduleCount); for (var b = 0; b < this.moduleCount; b++) this.modules[d][b] = null } this.setupPositionProbePattern(0, 0); this.setupPositionProbePattern(this.moduleCount - 7, 0); this.setupPositionProbePattern(0, this.moduleCount - 7); this.setupPositionAdjustPattern(); this.setupTimingPattern(); this.setupTypeInfo(a, c); 7 <= this.typeNumber && this.setupTypeNumber(a); null == this.dataCache && (this.dataCache = o.createData(this.typeNumber, this.errorCorrectLevel, this.dataList)); this.mapData(this.dataCache, c) }, setupPositionProbePattern: function (a, c) { for (var d = -1; 7 >= d; d++) if (!(-1 >= a + d || this.moduleCount <= a + d)) for (var b = -1; 7 >= b; b++)-1 >= c + b || this.moduleCount <= c + b || (this.modules[a + d][c + b] = 0 <= d && 6 >= d && (0 == b || 6 == b) || 0 <= b && 6 >= b && (0 == d || 6 == d) || 2 <= d && 4 >= d && 2 <= b && 4 >= b "code length overflow. (" + b.getLengthInBits() + ">" + 8 * a + ")"); for (b.getLengthInBits() + 4 <= 8 * a && b.put(0, 4); 0 != b.getLengthInBits() % 8; ) b.putBit(!1); for (; !(b.getLengthInBits() >= 8 * a); ) { b.put(o.PAD0, 8); if (b.getLengthInBits() >= 8 * a) break; b.put(o.PAD1, 8) } return o.createBytes(b, c) }; o.createBytes = function (a, c) { for (var d = 0, b = 0, e = 0, f = Array(c.length), i = Array(c.length), g = 0; g < c.length; g++) { var n = c[g].dataCount, h = c[g].totalCount - n, b = Math.max(b, n), e = Math.max(e, h); f[g] = Array(n); for (var k = 0; k < f[g].length; k++) f[g][k] = 255 & a.buffer[k + d]; d += n; k = j.getErrorCorrectPolynomial(h); n = (new q(f[g], k.getLength() - 1)).mod(k); i[g] = Array(k.getLength() - 1); for (k = 0; k < i[g].length; k++) h = k + n.getLength() - i[g].length, i[g][k] = 0 <= h "bad maskPattern:" + a); } }, getErrorCorrectPolynomial: function (a) { for (var c = new q([1], 0), d = 0; d < a; d++) c = c.multiply(new q([1, l.gexp(d)], 0)); return c }, getLengthInBits: function (a, c) { if (1 <= c && 10 > c) switch (a) { case 1: return 10; case 2: return 9; case s: return 8; case 8: return 8; default: throw Error("mode:" + a); } else if (27 > c) switch (a) { case 1: return 12; case 2: return 11; case s: return 16; case 8: return 10; default: throw Error("mode:" + a); } else if (41 > c) switch (a) { case 1: return 14; case 2: return 13; case s: return 16; case 8: return 12; default: throw Error("mode:" + a); } else throw Error("type:" + c); }, getLostPoint: function (a) { for (var c = a.getModuleCount(), d = 0, b = 0; b < c; b++) for (var e = 0; e < c; e++) { for (var f = 0, i = a.isDark(b, e), g = -1; 1 >= g; g++) if (!(0 > b + g || c <= b + g)) for (var h = -1; 1 >= h; h++) 0 > e + h || c <= e + h || 0 == g && 0 == h || i == a.isDark(b + g, e + h) && f++; 5 < f && (d += 3 + f - 5) } for (b = 0; b < c - 1; b++) for (e = 0; e < c - 1; e++) if (f = 0, a.isDark(b, e) && f++, a.isDark(b + 1, e) && f++, a.isDark(b, e + 1) && f++, a.isDark(b + 1, e + 1) && f++, 0 == f || 4 == f) d += 3; for (b = 0; b < c; b++) for (e = 0; e < c - 6; e++) a.isDark(b, e) && !a.isDark(b, e + 1) && a.isDark(b, e + 2) && a.isDark(b, e + 3) && a.isDark(b, e + 4) && !a.isDark(b, e + 5) && a.isDark(b, e + 6) && (d += 40); for (e = 0; e < c; e++) for (b = 0; b < c - 6; b++) a.isDark(b, e) && !a.isDark(b + 1, e) && a.isDark(b + 2, e) && a.isDark(b + 3, e) && a.isDark(b + 4, e) && !a.isDark(b + 5, e) && a.isDark(b + 6, e) && (d += 40); for (e = f = 0; e < c; e++) for (b = 0; b < c; b++) a.isDark(b, e) && f++; a = Math.abs(100 * f / c / c - 50) / 5; return d + 10 * a } }, l = { glog: function (a) { if (1 > a) throw Error("glog(" + a + ")"); return l.LOG_TABLE[a] }, gexp: function (a) { for (; 0 > a; ) a += 255; for (; 256 <= a; ) a -= 255; return l.EXP_TABLE[a] }, EXP_TABLE: Array(256), LOG_TABLE: Array(256) }, m = 0; 8 > m; m++) l.EXP_TABLE[m] = 1 << m; for (m = 8; 256 > m; m++) l.EXP_TABLE[m] = l.EXP_TABLE[m - 4] ^ l.EXP_TABLE[m - 5] ^ l.EXP_TABLE[m - 6] ^ l.EXP_TABLE[m - 8]; for (m = 0; 255 > m; m++) l.LOG_TABLE[l.EXP_TABLE[m]] = m; q.prototype = { get: function (a) { return this.num[a] }, getLength: function () { return this.num.length }, multiply: function (a) { for (var c = Array(this.getLength() + a.getLength() - 1), d = 0; d < this.getLength(); d++) for (var b = 0; b < a.getLength(); b++) c[d + b] ^= l.gexp(l.glog(this.get(d)) + l.glog(a.get(b))); return new q(c, 0) }, mod: function (a) { if (0 > this.getLength() - a.getLength()) return this; for (var c = l.glog(this.get(0)) - l.glog(a.get(0)), d = Array(this.getLength()), b = 0; b < this.getLength(); b++) d[b] = this.get(b); for (b = 0; b < a.getLength(); b++) d[b] ^= l.gexp(l.glog(a.get(b)) + c); return (new q(d, 0)).mod(a) } }; p.RS_BLOCK_TABLE = [[1, 26, 19], [1, 26, 16], [1, 26, 13], [1, 26, 9], [1, 44, 34], [1, 44, 28], [1, 44, 22], [1, 44, 16], [1, 70, 55], [1, 70, 44], [2, 35, 17], [2, 35, 13], [1, 100, 80], [2, 50, 32], [2, 50, 24], [4, 25, 9], [1, 134, 108], [2, 67, 43], [2, 33, 15, 2, 34, 16], [2, 33, 11, 2, 34, 12], [2, 86, 68], [4, 43, 27], [4, 43, 19], [4, 43, 15], [2, 98, 78], [4, 49, 31], [2, 32, 14, 4, 33, 15], [4, 39, 13, 1, 40, 14], [2, 121, 97], [2, 60, 38, 2, 61, 39], [4, 40, 18, 2, 41, 19], [4, 40, 14, 2, 41, 15], [2, 146, 116], [3, 58, 36, 2, 59, 37], [4, 36, 16, 4, 37, 17], [4, 36, 12, 4, 37, 13], [2, 86, 68, 2, 87, 69], [4, 69, 43, 1, 70, 44], [6, 43, 19, 2, 44, 20], [6, 43, 15, 2, 44, 16], [4, 101, 81], [1, 80, 50, 4, 81, 51], [4, 50, 22, 4, 51, 23], [3, 36, 12, 8, 37, 13], [2, 116, 92, 2, 117, 93], [6, 58, 36, 2, 59, 37], [4, 46, 20, 6, 47, 21], [7, 42, 14, 4, 43, 15], [4, 133, 107], [8, 59, 37, 1, 60, 38], [8, 44, 20, 4, 45, 21], [12, 33, 11, 4, 34, 12], [3, 145, 115, 1, 146, 116], [4, 64, 40, 5, 65, 41], [11, 36, 16, 5, 37, 17], [11, 36, 12, 5, 37, 13], [5, 109, 87, 1, 110, 88], [5, 65, 41, 5, 66, 42], [5, 54, 24, 7, 55, 25], [11, 36, 12], [5, 122, 98, 1, 123, 99], [7, 73, 45, 3, 74, 46], [15, 43, 19, 2, 44, 20], [3, 45, 15, 13, 46, 16], [1, 135, 107, 5, 136, 108], [10, 74, 46, 1, 75, 47], [1, 50, 22, 15, 51, 23], [2, 42, 14, 17, 43, 15], [5, 150, 120, 1, 151, 121], [9, 69, 43, 4, 70, 44], [17, 50, 22, 1, 51, 23], [2, 42, 14, 19, 43, 15], [3, 141, 113, 4, 142, 114], [3, 70, 44, 11, 71, 45], [17, 47, 21, 4, 48, 22], [9, 39, 13, 16, 40, 14], [3, 135, 107, 5, 136, 108], [3, 67, 41, 13, 68, 42], [15, 54, 24, 5, 55, 25], [15, 43, 15, 10, 44, 16], [4, 144, 116, 4, 145, 117], [17, 68, 42], [17, 50, 22, 6, 51, 23], [19, 46, 16, 6, 47, 17], [2, 139, 111, 7, 140, 112], [17, 74, 46], [7, 54, 24, 16, 55, 25], [34, 37, 13], [4, 151, 121, 5, 152, 122], [4, 75, 47, 14, 76, 48], [11, 54, 24, 14, 55, 25], [16, 45, 15, 14, 46, 16], [6, 147, 117, 4, 148, 118], [6, 73, 45, 14, 74, 46], [11, 54, 24, 16, 55, 25], [30, 46, 16, 2, 47, 17], [8, 132, 106, 4, 133, 107], [8, 75, 47, 13, 76, 48], [7, 54, 24, 22, 55, 25], [22, 45, 15, 13, 46, 16], [10, 142, 114, 2, 143, 115], [19, 74, 46, 4, 75, 47], [28, 50, 22, 6, 51, 23], [33, 46, 16, 4, 47, 17], [8, 152, 122, 4, 153, 123], [22, 73, 45, 3, 74, 46], [8, 53, 23, 26, 54, 24], [12, 45, 15, 28, 46, 16], [3, 147, 117, 10, 148, 118], [3, 73, 45, 23, 74, 46], [4, 54, 24, 31, 55, 25], [11, 45, 15, 31, 46, 16], [7, 146, 116, 7, 147, 117], [21, 73, 45, 7, 74, 46], [1, 53, 23, 37, 54, 24], [19, 45, 15, 26, 46, 16], [5, 145, 115, 10, 146, 116], [19, 75, 47, 10, 76, 48], [15, 54, 24, 25, 55, 25], [23, 45, 15, 25, 46, 16], [13, 145, 115, 3, 146, 116], [2, 74, 46, 29, 75, 47], [42, 54, 24, 1, 55, 25], [23, 45, 15, 28, 46, 16], [17, 145, 115], [10, 74, 46, 23, 75, 47], [10, 54, 24, 35, 55, 25], [19, 45, 15, 35, 46, 16], [17, 145, 115, 1, 146, 116], [14, 74, 46, 21, 75, 47], [29, 54, 24, 19, 55, 25], [11, 45, 15, 46, 46, 16], [13, 145, 115, 6, 146, 116], [14, 74, 46, 23, 75, 47], [44, 54, 24, 7, 55, 25], [59, 46, 16, 1, 47, 17], [12, 151, 121, 7, 152, 122], [12, 75, 47, 26, 76, 48], [39, 54, 24, 14, 55, 25], [22, 45, 15, 41, 46, 16], [6, 151, 121, 14, 152, 122], [6, 75, 47, 34, 76, 48], [46, 54, 24, 10, 55, 25], [2, 45, 15, 64, 46, 16], [17, 152, 122, 4, 153, 123], [29, 74, 46, 14, 75, 47], [49, 54, 24, 10, 55, 25], [24, 45, 15, 46, 46, 16], [4, 152, 122, 18, 153, 123], [13, 74, 46, 32, 75, 47], [48, 54, 24, 14, 55, 25], [42, 45, 15, 32, 46, 16], [20, 147, 117, 4, 148, 118], [40, 75, 47, 7, 76, 48], [43, 54, 24, 22, 55, 25], [10, 45, 15, 67, 46, 16], [19, 148, 118, 6, 149, 119], [18, 75, 47, 31, 76, 48], [34, 54, 24, 34, 55, 25], [20, 45, 15, 61, 46, 16]]; p.getRSBlocks = function (a, c) { var d = p.getRsBlockTable(a, c); if (void 0 == d) throw Error("bad rs block @ typeNumber:" + a + "/errorCorrectLevel:" + c); for (var b = d.length / 3, e = [], f = 0; f < b; f++) for (var h = d[3 * f + 0], g = d[3 * f + 1], j = d[3 * f + 2], l = 0; l < h; l++) e.push(new p(g, j)); return e }; p.getRsBlockTable = function (a, c) { switch (c) { case 1: return p.RS_BLOCK_TABLE[4 * (a - 1) + 0]; case 0: return p.RS_BLOCK_TABLE[4 * (a - 1) + 1]; case 3: return p.RS_BLOCK_TABLE[4 * (a - 1) + 2]; case 2: return p.RS_BLOCK_TABLE[4 * (a - 1) + 3] } }; t.prototype = { get: function (a) { return 1 == (this.buffer[Math.floor(a / 8)] > 7 - a % 8 & 1) }, put: function (a, c) { for (var d = 0; d < c; d++) this.putBit(1 == (a > c - d - 1 & 1)) }, getLengthInBits: function () { return this.length }, putBit: function (a) { var c = Math.floor(this.length / 8); this.buffer.length <= c && this.buffer.push(0); a && (this.buffer[c] |= 128 > this.length % 8); this.length++ } }; "string" === typeof h && (h = { text: h }); h = r.extend({}, { render: "canvas", width: 256, height: 256, typeNumber: -1, correctLevel: 2, background: "#ffffff", foreground: "#000000" }, h); return this.each(function () { var a; if ("canvas" == h.render) { a = new o(h.typeNumber, h.correctLevel); a.addData(h.text); a.make(); var c = document.createElement("canvas"); c.width = h.width; c.height = h.height; for (var d = c.getContext("2d"), b = h.width / a.getModuleCount(), e = h.height / a.getModuleCount(), f = 0; f < a.getModuleCount(); f++) for (var i = 0; i < a.getModuleCount(); i++) { d.fillStyle = a.isDark(f, i) "<table></table>").css("width", h.width + "px").css("height", h.height + "px").css("border", "0px").css("border-collapse", "collapse").css("background-color", h.background); d = h.width / a.getModuleCount(); b = h.height / a.getModuleCount(); for (e = 0; e < a.getModuleCount(); e++) { f = r("<tr></tr>").css("height", b + "px").appendTo(c); for (i = 0; i < a.getModuleCount(); i++) r("<td></td>").css("width", d + "px").css("background-color", a.isDark(e, i) "htmlcode"><div class="text-center"> <span>(二维码)</span> <div id="Qrcode"></div> <button class="button button-positive" ng-click="saveImageQrcode()">保存到手机 </button> </div>三、JS代码,这里需要将信息转化一下utf16转化为utf8格式,才能实现转化为二维码,我是将一个对象转化的:
function utf16to8(str) { var out, i, len, c; out = ""; len = str.length; for (i = 0; i < len; i++) { c = str.charCodeAt(i); if ((c >= 0x0001) && (c <= 0x007F)) { out += str.charAt(i); } else if (c > 0x07FF) { out += String.fromCharCode(0xE0 | ((c 12) & 0x0F)); out += String.fromCharCode(0x80 | ((c 6) & 0x3F)); out += String.fromCharCode(0x80 | ((c 0) & 0x3F)); } else { out += String.fromCharCode(0xC0 | ((c 6) & 0x1F)); out += String.fromCharCode(0x80 | ((c 0) & 0x3F)); } } return out; } //{name: currentUser.UserName, id: currentUser.Id}这个是我需要转化的对象,也是我在扫描二维码的时候需要解析出来的内容 $(function () { jQuery('#Qrcode').qrcode(utf16to8(angular.toJson({name: currentUser.UserName, id: currentUser.Id}))) });至于怎么将二维码保存到手机,我之前的文章中有讲到的,如果想实现的话可以参考一下~
好了,具体实现的步骤就是这样了,大家可以提意见或者参考一下!
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《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线
暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。
艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。
《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。
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