下面贴处理的源代码:
复制代码 代码如下:
<"gifencoder.php"); //载入编码 文件
$gif = new GIFEncoder(); //实例化gif解码对象
$gif->load("test.gif"); //载入要解码的gif图像
for($i=0;$i<sizeof($gif->IMGS["frames"]);$i++){ //根据 gif图像的帧数获取每帧的图像数据
$im = imagecreatefromstring($gif->getgif($i)); //利用GD库函数将GIF转得标准些
imagegif($im, $i.".gif"); //用文件形式保存生成的每帧图像数据,当然也可以用变量
}
imagedestroy($im);
ob_start();
for($i=0;sizeof($gif->IMGS["frames"]);$i++){
$im=imagecreatefromgif("0.gif"); //根据每帧的图片创建图像
if($i>0){ //不是第一帧 复制图片和第一帧合并
$frame=imagecreatefromgif("$i.gif"); //读取当前帧的图像
$w = imagesx($frame); //获取图像宽度
$y= imagesy($frame); //获取图像高度
imagecopy($im,$frame,0,0,0,0,$w,$y); //把当前帧图像和第一帧图像复制合并
imagedestroy($frame); //销毁当前图像
}
imagejpeg($im,$i."frame.jpg"); //合并后保存为jpg格式
$im=imagecreatefromjpeg($i."frame.jpg"); //从jpg格式重新创建图像
imagegif($im); //转为gif格式
imagedestroy($im); //销毁图像
$imagedata[] = ob_get_contents(); //创建这一帧的图像数据
ob_clean();
}
$diy[]=0;//开始延迟时间
$gif = new GIFEncoder($imagedata,$diy,0,2,0,0,0,"bin"); //实例化gif编码对象
ob_start();
Header ('Content-type:image/gif');
echo $gif->GetAnimation();
"codetitle">复制代码 代码如下:
<"GIF89a"; /* GIF header 6 bytes */
var $VER = "GIFEncoder V2.06"; /* Encoder version */
var $BUF = Array ( );
var $LOP = 0;
var $DIS = 2;
var $COL = -1;
var $IMG = -1;
var $ERR = Array (
'ERR00' =>"Does not supported function for only one image!",
'ERR01' =>"Source is not a GIF image!",
'ERR02' =>"Unintelligible flag ",
'ERR03' =>"Could not make animation from animated GIF source",
);
/*
:::::::::::::::::::::::::::::::::::::::::::::::::::
::
:: GIFEncoder...
::
*/
function GIFEncoder (
$GIF_src, $GIF_dly, $GIF_lop, $GIF_dis,
$GIF_red, $GIF_grn, $GIF_blu, $GIF_mod
) {
if ( ! is_array ( $GIF_src ) && ! is_array ( $GIF_tim ) ) {
printf ( "%s: %s", $this->VER, $this->ERR [ 'ERR00' ] );
exit ( 0 );
}
$this->LOP = ( $GIF_lop > -1 ) "url" ) {
$this->BUF [ ] = fread ( fopen ( $GIF_src [ $i ], "rb" ), filesize ( $GIF_src [ $i ] ) );
}
else if ( strToLower ( $GIF_mod ) == "bin" ) {
$this->BUF [ ] = $GIF_src [ $i ];
}
else {
printf ( "%s: %s ( %s )!", $this->VER, $this->ERR [ 'ERR02' ], $GIF_mod );
exit ( 0 );
}
if ( substr ( $this->BUF [ $i ], 0, 6 ) != "GIF87a" && substr ( $this->BUF [ $i ], 0, 6 ) != "GIF89a" ) {
printf ( "%s: %d %s", $this->VER, $i, $this->ERR [ 'ERR01' ] );
exit ( 0 );
}
for ( $j = ( 13 + 3 * ( 2 << ( ord ( $this->BUF [ $i ] { 10 } ) & 0x07 ) ) ), $k = TRUE; $k; $j++ ) {
switch ( $this->BUF [ $i ] { $j } ) {
case "!":
if ( ( substr ( $this->BUF [ $i ], ( $j + 3 ), 8 ) ) == "NETSCAPE" ) {
printf ( "%s: %s ( %s source )!", $this->VER, $this->ERR [ 'ERR03' ], ( $i + 1 ) );
exit ( 0 );
}
break;
case ";":
$k = FALSE;
break;
}
}
}
GIFEncoder::GIFAddHeader ( );
for ( $i = 0; $i < count ( $this->BUF ); $i++ ) {
GIFEncoder::GIFAddFrames ( $i, $GIF_dly [ $i ] );
}
GIFEncoder::GIFAddFooter ( );
}
/*
:::::::::::::::::::::::::::::::::::::::::::::::::::
::
:: GIFAddHeader...
::
*/
function GIFAddHeader ( ) {
$cmap = 0;
if ( ord ( $this->BUF [ 0 ] { 10 } ) & 0x80 ) {
$cmap = 3 * ( 2 << ( ord ( $this->BUF [ 0 ] { 10 } ) & 0x07 ) );
$this->GIF .= substr ( $this->BUF [ 0 ], 6, 7 );
$this->GIF .= substr ( $this->BUF [ 0 ], 13, $cmap );
$this->GIF .= "!/377/13NETSCAPE2.0/3/1" . GIFEncoder::GIFWord ( $this->LOP ) . "/0";
}
}
/*
:::::::::::::::::::::::::::::::::::::::::::::::::::
::
:: GIFAddFrames...
::
*/
function GIFAddFrames ( $i, $d ) {
$Locals_str = 13 + 3 * ( 2 << ( ord ( $this->BUF [ $i ] { 10 } ) & 0x07 ) );
$Locals_end = strlen ( $this->BUF [ $i ] ) - $Locals_str - 1;
$Locals_tmp = substr ( $this->BUF [ $i ], $Locals_str, $Locals_end );
$Global_len = 2 << ( ord ( $this->BUF [ 0 ] { 10 } ) & 0x07 );
$Locals_len = 2 << ( ord ( $this->BUF [ $i ] { 10 } ) & 0x07 );
$Global_rgb = substr ( $this->BUF [ 0 ], 13,
3 * ( 2 << ( ord ( $this->BUF [ 0 ] { 10 } ) & 0x07 ) ) );
$Locals_rgb = substr ( $this->BUF [ $i ], 13,
3 * ( 2 << ( ord ( $this->BUF [ $i ] { 10 } ) & 0x07 ) ) );
$Locals_ext = "!/xF9/x04" . chr ( ( $this->DIS << 2 ) + 0 ) .
chr ( ( $d 0 ) & 0xFF ) . chr ( ( $d 8 ) & 0xFF ) . "/x0/x0";
if ( $this->COL > -1 && ord ( $this->BUF [ $i ] { 10 } ) & 0x80 ) {
for ( $j = 0; $j < ( 2 << ( ord ( $this->BUF [ $i ] { 10 } ) & 0x07 ) ); $j++ ) {
if (
ord ( $Locals_rgb { 3 * $j + 0 } ) == ( $this->COL 0 ) & 0xFF &
ord ( $Locals_rgb { 3 * $j + 1 } ) == ( $this->COL 8 ) & 0xFF &
ord ( $Locals_rgb { 3 * $j + 2 } ) == ( $this->COL 16 ) & 0xFF
) {
$Locals_ext = "!/xF9/x04" . chr ( ( $this->DIS << 2 ) + 1 ) .
chr ( ( $d 0 ) & 0xFF ) . chr ( ( $d 8 ) & 0xFF ) . chr ( $j ) . "/x0";
break;
}
}
}
switch ( $Locals_tmp { 0 } ) {
case "!":
$Locals_img = substr ( $Locals_tmp, 8, 10 );
$Locals_tmp = substr ( $Locals_tmp, 18, strlen ( $Locals_tmp ) - 18 );
break;
case ",":
$Locals_img = substr ( $Locals_tmp, 0, 10 );
$Locals_tmp = substr ( $Locals_tmp, 10, strlen ( $Locals_tmp ) - 10 );
break;
}
if ( ord ( $this->BUF [ $i ] { 10 } ) & 0x80 && $this->IMG > -1 ) {
if ( $Global_len == $Locals_len ) {
if ( GIFEncoder::GIFBlockCompare ( $Global_rgb, $Locals_rgb, $Global_len ) ) {
$this->GIF .= ( $Locals_ext . $Locals_img . $Locals_tmp );
}
else {
$byte = ord ( $Locals_img { 9 } );
$byte |= 0x80;
$byte &= 0xF8;
$byte |= ( ord ( $this->BUF [ 0 ] { 10 } ) & 0x07 );
$Locals_img { 9 } = chr ( $byte );
$this->GIF .= ( $Locals_ext . $Locals_img . $Locals_rgb . $Locals_tmp );
}
}
else {
$byte = ord ( $Locals_img { 9 } );
$byte |= 0x80;
$byte &= 0xF8;
$byte |= ( ord ( $this->BUF [ $i ] { 10 } ) & 0x07 );
$Locals_img { 9 } = chr ( $byte );
$this->GIF .= ( $Locals_ext . $Locals_img . $Locals_rgb . $Locals_tmp );
}
}
else {
$this->GIF .= ( $Locals_ext . $Locals_img . $Locals_tmp );
}
$this->IMG = 1;
}
/*
:::::::::::::::::::::::::::::::::::::::::::::::::::
::
:: GIFAddFooter...
::
*/
function GIFAddFooter ( ) {
$this->GIF .= ";";
}
/*
:::::::::::::::::::::::::::::::::::::::::::::::::::
::
:: GIFBlockCompare...
::
*/
function GIFBlockCompare ( $GlobalBlock, $LocalBlock, $Len ) {
for ( $i = 0; $i < $Len; $i++ ) {
if (
$GlobalBlock { 3 * $i + 0 } != $LocalBlock { 3 * $i + 0 } ||
$GlobalBlock { 3 * $i + 1 } != $LocalBlock { 3 * $i + 1 } ||
$GlobalBlock { 3 * $i + 2 } != $LocalBlock { 3 * $i + 2 }
) {
return ( 0 );
}
}
return ( 1 );
}
/*
:::::::::::::::::::::::::::::::::::::::::::::::::::
::
:: GIFWord...
::
*/
function GIFWord ( $int ) {
return ( chr ( $int & 0xFF ) . chr ( ( $int 8 ) & 0xFF ) );
}
/*
:::::::::::::::::::::::::::::::::::::::::::::::::::
::
:: GetAnimation...
::
*/
function GetAnimation ( ) {
return ( $this->GIF );
}
}
?>
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稳了!魔兽国服回归的3条重磅消息!官宣时间再确认!
昨天有一位朋友在大神群里分享,自己亚服账号被封号之后居然弹出了国服的封号信息对话框。
这里面让他访问的是一个国服的战网网址,com.cn和后面的zh都非常明白地表明这就是国服战网。
而他在复制这个网址并且进行登录之后,确实是网易的网址,也就是我们熟悉的停服之后国服发布的暴雪游戏产品运营到期开放退款的说明。这是一件比较奇怪的事情,因为以前都没有出现这样的情况,现在突然提示跳转到国服战网的网址,是不是说明了简体中文客户端已经开始进行更新了呢?
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