本文实例为大家分享了JS实现滑动插件的具体代码,供大家参考,具体内容如下
基本思路是封装一个Slider类, 拥有默认初始配置参数。
Slider.prototype(原型链上)拥有实现滑动的方法,通过监听手势,实现滑动的效果。
比较复杂的滑动效果, 可以使用Swiper.js 来实现。
/* PollyFill for iOS 5.* */ if (!Function.prototype.bind) { Function.prototype.bind = function (oThis) { var args = Array.prototype.slice.call(arguments, 1) var f2bind = this var fnop = function () {} var bound = function () { return f2bind.apply(this instanceof fnop && oThis ? this : oThis, args.concat(Array.prototype.slice.call(arguments))) } fnop.prototype = this.prototype bound.prototype = new fnop() return bound } } // 添加浏览器前缀 function prefix(style) { var vendor = (function() { var transArr = ['transform', 'webkitTransform', 'MozTransform', 'msTranform', 'OTransform'], vendors = ['', 'webkit', 'Moz', 'ms', 'O'], elementStyle = document.createElement('div').style for (var i = 0; i < vendors.length; i++) { if (transArr[i] in elementStyle) { return vendors[i] } } return false })() if (vendor === false) return false if (vendor === '') return style return vendor + style.charAt(0).toUpperCase() + style.substr(1) } var TRANSFORM = prefix('transform'), TRANSITION = prefix('transition') var Slider = function(options) { // 初始化配置参数 this.options = $.extend({ slideWrap: '.pages', // 容器 slideItem: '.page', // 滑动单元的元素 direction: 'Y', // 滑动的方向 effect: 'slide', // 滑动的效果 triggleDist: 100, // 触发滑动的手指移动最小位移 followFinger: true, // 是否跟随手指移动 duration: .4, // 翻页的延时 currentIdx: 0 // 初始显示的页码 }, options) var EffectDict = { 'slide' : ['slide', 'slide'], 'scale' : ['slide', 'scale'] } this.pagesWrap = document.querySelector(this.options.slideWrap) this.pages = document.querySelectorAll(this.options.slideItem) this.hook = this.options.slideController this._total = this.pages.length this._pageX = 0 this._pageY = 0 this._distance = 0 // 页面之间切换的距离 this._moveDist = 0 // touch 滑动的距离 this._supportTouch = 'ontouchend' in window this._touching = false this._enter = this[EffectDict[this.options.effect][0]].bind(this) this._leave = this[EffectDict[this.options.effect][1]].bind(this) this._init() this._bindEvents() } Slider.prototype = { _init: function() { var width = this.pagesWrap.clientWidth, height = this.pagesWrap.clientHeight, currentIdx = this.options.currentIdx, pages = this.pages, total = this._total, distance = this._distance = (this.options.direction == 'Y' ? height : width) // 初始化各个 page 的位置 for (var i = 0; i < this._total; i++) { if (i == currentIdx) { pages[i].classList.add('current') } else { this._enter(pages[i], i < currentIdx ? -distance : distance, 2) } } }, _bindEvents: function() { var _this = this, pagesWrap = this.pagesWrap var events = this._supportTouch ? 'touchstart touchmove touchend touchcancel' : 'mousedown mousemove mouseup mousecancel' events.split(' ').forEach(function(e) { pagesWrap.addEventListener(e, _this) }) window.addEventListener('orientationchange', this) window.addEventListener('resize', this) }, handleEvent: function(e) { switch (e.type) { case 'orientationchange': case 'resize': this._init() break case 'touchstart': case 'mousedown': this._start(e) break case 'touchmove': case 'mousemove': this._move(e) break case 'touchend': case 'touchcancel': case 'mouseup': case 'mousecancel': this._end(e) break } }, _start: function(e) { if (this._touching) { e.preventDefault() e.stopPropagation() return } this._touching = true this._moveDist = 0 var touches = (this._supportTouch ? e.touches[0] : e), distance = this._distance, enter = this._enter var $current = this.pages[this.options.currentIdx], $next = $current.nextElementSibling, $prev = $current.previousElementSibling this._pageX = touches.pageX this._pageY = touches.pageY $current.style.zIndex = 1 if ($next) { $next.style.zIndex = 2 enter($next, distance) } if ($prev) { $prev.style.zIndex = 2 enter($prev, -distance) } }, _move: function(e) { e.preventDefault() if (!this._touching) return var touches = (this._supportTouch ? e.touches[0] : e), direction = this.options.direction, distance = this._distance var currentIdx = this.options.currentIdx, $current = this.pages[this.options.currentIdx], $next = $current.nextElementSibling, $prev = $current.previousElementSibling, xDist = touches.pageX - this._pageX, yDist = touches.pageY - this._pageY, enter = this._enter, leave = this._leave, moveDist = this._moveDist = (direction == 'X' ? xDist : yDist) if (this.options.followFinger) { $next && enter($next, moveDist + distance) $prev && enter($prev, moveDist - distance) // 因为不能翻页,所以制造拖动困难的效果 if ((currentIdx == 0 && moveDist > 0) || (currentIdx == this._total && moveDist < 0)) { return this.slide($current, moveDist / 4) } leave($current, moveDist) } }, _end: function(e) { var move = this._moveDist, distance = this._distance, triggleDist = this.options.triggleDist, enter = this._enter, $current = this.pages[this.options.currentIdx], $next = $current.nextElementSibling, $prev = $current.previousElementSibling this._touching = false this._enter($current, 0) $next && enter($next, distance) $prev && enter($prev, -distance) if ($next && move < -triggleDist && this.hook.shouldGoToNext($current)) return this._next() if ($prev && move > triggleDist && this.hook.shouldGoToPrev($current)) return this._prev() }, _next: function() { this.go2page(this.options.currentIdx + 1) }, _prev: function() { this.go2page(this.options.currentIdx - 1) }, go2page: function(idx) { var $current = this.pages[this.options.currentIdx], $target = this.pages[idx], enter = this._enter, leave = this._leave, distance = (idx < this.options.currentIdx ? this._distance : -this._distance) $($target).one('webkitTransitionEnd', function() { $current.classList.remove('current') $target.classList.add('current') this.hook.didGoToPage($target, $current) }.bind(this)) leave($current, distance) enter($target, 0) this._moveDist = 0 this.options.currentIdx = idx }, /** * 切页的效果 * 目前只支持两种效果: * 1. Slide(普通的滑动) * 2. Scale(缩放滑动) */ slide: function(el, val, need) { need = need || 1 el.style.webkitTransition = (need == 1) ? 'all 0.4s' : '' el.style[TRANSFORM] = 'translate3d(' + ('Y' == this.options.direction ? '0, ' + val + 'px' : (val + 'px, 0')) + ',0)' }, scale: function(el, val) { el.style.webkitTransition = 'all 0.4s' el.style[TRANSFORM] = 'scale(' + (1 - Math.round(Math.abs(val) / this._distance / 4*100) / 100) + ') translateZ(0)' } } var slideController = { shouldGoToPrev: function(el) { return false; }, shouldGoToNext: function(el) { return false;; }, didGoToPage: function(el, prevEl) { return false; } } function query(selector){ return document.querySelector(selector); }
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
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稳了!魔兽国服回归的3条重磅消息!官宣时间再确认!
昨天有一位朋友在大神群里分享,自己亚服账号被封号之后居然弹出了国服的封号信息对话框。
这里面让他访问的是一个国服的战网网址,com.cn和后面的zh都非常明白地表明这就是国服战网。
而他在复制这个网址并且进行登录之后,确实是网易的网址,也就是我们熟悉的停服之后国服发布的暴雪游戏产品运营到期开放退款的说明。这是一件比较奇怪的事情,因为以前都没有出现这样的情况,现在突然提示跳转到国服战网的网址,是不是说明了简体中文客户端已经开始进行更新了呢?
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